Wireframe Design for the User Interface of a Waste Management Application Using a User-Centered Design Approach

Authors

  • Farhan Afrizal Muttaqin Universitas Sebelas April

Keywords:

Wireframe, User Centered Design, System Usability Scale, User Interface

Abstract

This research discusses the design of a waste management application interface in Buahdua Village, Sumedang Regency, using a User Centered Design approach. The increasing number of smartphone and internet users presents an opportunity to enhance community awareness regarding waste management. The study aims to create a wireframe for an application that disseminates information and educates users about effective waste management while addressing the challenges faced by the community in understanding and utilizing waste management facilities. The methodology includes qualitative data collection through interviews and quantitative data through the System Usability Scale (SUS) questionnaire. Results indicate that the wireframe design meets user needs, achieving an average SUS score of 81, suggesting high acceptance of the application. Consequently, this application is expected to improve user experience and provide solutions for waste management issues within the community. The research contributes to the development of mobile applications focused on education and communication concerning environmental issues.

Keywords: Wireframe, User Centered Design, System Usability Scale, User Interface.

Article Metrics

Downloads

Download data is not yet available.

References

N. Noor, K. Sari, P. Bagus, A. A. Putra, and E. Christian, “RANCANG BANGUN APLIKASI MOBILE LEARNING TENSES BAHASA INGGRIS,” Jurnal Teknologi Informasi, vol. 13, no. 2.

D. Ayu Megawaty, “APLIKASI SMART VILLAGE DALAM PENERAPAN GOVERMENT TO CITIZEN BERBASIS MOBILE PADA KELURAHAN CANDIMAS NATAR,” Jurnal Informatika dan Rekayasa Perangkat Lunak (JATIKA), vol. 3, no. 2, pp. 226–235, 2022, [Online]. Available: http://jim.teknokrat.ac.id/index.php/informatika

A. G. Pramesti, Q. J. Adrian, and Y. Fernando, “PERANCANGAN UI/UX PADA APLIKASI PEMESANAN BUKET MENGGUNAKAN METODE USER CENTERED DESIGN (STUDI KASUS: BOUQUET LAMPUNG),” Jurnal Informatika dan Rekayasa Perangkat Lunak (JATIKA), vol. 3, no. 2, pp. 179–184, 2022, [Online]. Available: http://jim.teknokrat.ac.id/index.php/informatika

“D. A. Kurniawan and A. Z. Santoso, "Pengelolaan Sampah di Daerah Sepatan Kabupaten Tangerang," Universitas Serang Raya, Nov. 2020”.

W. T. Putra and Ismaniar, “Pemberdayaan Masyarakat Melalui Pengelolaan Sampah di Bank Sampah,” Jambura Journal of Community Empowerment, pp. 1–10, Dec. 2020, doi: 10.37411/jjce.v1i2.569.

C. Veronica and A. Musdar, “Jurnal Ilmu Komputer KHARISMA TECH.”

C. Ravelino, Y. Alfa Susetyo, and K. Satya Wacana, “Perancangan UI/UX untuk Aplikasi Bank Jago menggunakan Metode User Centered Design,” Jurnal Teknologi Informasi dan Komunikasi), vol. 7, no. 1, p. 2023, 2023, doi: 10.35870/jti.

A. R. Dopp, K. E. Parisi, S. A. Munson, and A. R. Lyon, “A glossary of user-centered design strategies for implementation experts,” Transl Behav Med, vol. 9, no. 6, pp. 1057–1064, Oct. 2019, doi: 10.1093/tbm/iby119.

Published

2025-04-30

How to Cite

Afrizal Muttaqin, F. (2025). Wireframe Design for the User Interface of a Waste Management Application Using a User-Centered Design Approach. TeIKa, 15(1). Retrieved from https://jurnal.unai.edu/index.php/teika/article/view/3837

Issue

Section

Information System